![]() ![]() In fact, he's gone a bit mental since the death of his girlfriend, or so the doctors say. The story picks up three years after the last time we saw Isaac, and he's not exactly in great shape, taking time out in a hospital on the moon of Saturn. With barely any puzzles to get your grubby telekinetic hands around and more of a 'kill, move, kill, move' scenario on show, the edge begins to weaken. Yet, as Dead Space 2 progresses, the repetitive, linear feel begins to dilute the experience somewhat. There's a great sense of epicness throughout play, with gorgeously gritty environments, teasing glimpses of the outside world every now and again, and an intro sequence to die for. Lack of Vitamin C can lead to this lack of complexion ![]() These are the moments that Dead Space 2 thrives on, and will really get your heart racing. ![]() Then, as you reach the door and breathe a sigh of relief, the lights go out, the door displays 'MALFUNCTION' and you hear a smash of glass from behind. Pipes rattle, steam hisses through vents in the ceiling, and your mind starts to guess where the aliens are going to spring from. It's the incredible atmosphere that does it. Dead Space made us shit bricks, and now Dead Space 2 has followed suit. There's a subtle difference between experiences that make you jump out of your seat every now and again, and those that distil fear into your very being, causing anxiety with every groan murmured and every dark corner presented. Let's get one thing straight first - the Dead Space series is genuinely frightening. ![]()
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